Category for physical games involving aim and manual dexterity, usually by throwing or shooting small objects, that don't fit in other categories. Computer and video games, even those involving hand-eye coordination, belong in Games/Video_Games
. Sports, even those involving hand-eye coordination, belong in Sports
Beyblade is an anime on television and also a new game to play in real life. It includes two players, each with the same or a different beyblade. Each player counts to three, then they shout "Let It Rip" which is also the games slogan. There are many beyblades to collect, and many different stadiums (also known as beystadiums) to buy. A beyblade is a spinning top that spins at rapid speeds. As the spinning tops collide with each other in the stadiums, they slow each other down and make loud noises, and the person whose beyblade has stopped spinning loses and the other person wins. Beyblades come with launchers that are easy to use and can be reloaded with another beyblade in a matter of seconds. There are different types of launchers, different types of beyblades, different types of rip cords (the spiked wires you pull to spin the beyblade) and different types of stadiums. Each different thing has a different ability (for example the longer the rip cord, the faster you can get your beyblade to spin which gives you a better chance of winning).
Crazy Bones is a modern version of Tabas. They are colorful, collectible characters that you use to play games. The traditional form of the game is to merely throw the crazy bones on the ground. Points are scored depending on how the bone lands. There are many variations on this however, such as hockey, soccer, and basketball themed games.
Marbles are small, hard balls made from clay, stone, wood, glass, steel or any other suitable material. They have been made for thousands of years and games with marbles are popular in countries around the world.
There are many different ways that marbles can be used for play. Most involve trading.
Tiddlywinks is a game of skill and strategy, invented in 1955 by two undergraduates at the University of Cambridge. It is now played at a number of English, Scottish and American universities, and at national tournaments organised in the three countries.