This category is for the theoretical side of Graphics Programming. It focuses on the algorithms and data structures used to produce visual imagery or data.
This category covers topics commonly found in fields of Computer Science, such as Computer Graphics, Computer Vision, and Computer-Based Modeling.
Collision Detection is the checking or detection for and of objects touching, intersecting, or hitting, or in someway making contact in the computer based simulated world.
The topic of Collision Detection very often relates to Graphics Programming. Computer Based Modelling (of physics) is often part of Graphics Programming; and Collision Detection is often part of that Computer Based Modelling.