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  • Algorithms in Combinatorial Geometry - One of the well-known early textbooks, by Herbert Edelsbrunner. Includes chapters on arrangements, convex hulls, linear programming, planar point location, Voronoi diagrams, and separation and intersection.
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  • Art Gallery Theorems and Algorithms - By Joseph O'Rourke. Survey and description of the work in guarding "art galleries" and their generalizations, up until the date of publication (1987). Written for a general mathematical audience.
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  • Computational Geometry in C - A well-known textbook by Joseph O'Rourke, including chapters on polygon triangulation, polygon partitioning, convex hulls in 2D and 3D, Voronoi diagrams, arrangements, search and intersection, and motion planning. Sample code in C and Java.
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  • CRC Handbook of Discrete and Computational Geometry - Comprehensive handbook, edited by Jacob E. Goodman and Joseph O'Rourke, with 52 chapters in its first edition and 65 chapters in its second edition.
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Last update: January 2, 2007 at 17:54:49 UTC - edit