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Algorithms in Combinatorial Geometry
- One of the well-known early textbooks, by Herbert Edelsbrunner. Includes chapters on arrangements, convex hulls, linear programming, planar point location, Voronoi diagrams, and separation and intersection.
Art Gallery Theorems and Algorithms
- By Joseph O'Rourke. Survey and description of the work in guarding "art galleries" and their generalizations, up until the date of publication (1987). Written for a general mathematical audience.
Computational Geometry in C
- A well-known textbook by Joseph O'Rourke, including chapters on polygon triangulation, polygon partitioning, convex hulls in 2D and 3D, Voronoi diagrams, arrangements, search and intersection, and motion planning. Sample code in C and Java.
CRC Handbook of Discrete and Computational Geometry
- Comprehensive handbook, edited by Jacob E. Goodman and Joseph O'Rourke, with 52 chapters in its first edition and 65 chapters in its second edition.
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