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See also:
  • No Place Like Home - Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems.
  • Object Oriented Games - Essay by David Librik on the design of a new object-oriented system for adventure games
  • XYZZYnews: The Art of the Puzzle - Three accomplished IF authors discuss the art of creating puzzles for a game.
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Last update: January 2, 2007 at 21:40:49 UTC - edit