Non-commercial tabletop roleplaying games based in science fiction (defined for these purposes as rules or settings that use science and technology as central themes, rather than the mysticism that defines the Fantasy and Horror categories.

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Ad Astra: The New Age
Free rules needed to play the Ad Astra: The New Age RPG, with links to many more free resources for the system.
Anarcha Australis
Character generation and combat rules for a game set 27 years after the economic collapse of Australia.
The Artifact
The year is 2085 and long range teleportation technology has made faster than light travel possible. In an attempt to find habitable planets, Earth's governments send out probes into deep space.
Dark Age
Rules and background for a cyberpunk-themed system.
Eclipse Phase
Presents the post-apocalyptic transhuman game and offers a developer blog, forums and resources. PDFs are licensed under Creative Commons license and also available for free on the developers personal blog.
Future Shadows
Science fiction role-playing game that is temporarily being published on the net, while searching for a publishing company. Sci-Fi / Fantasy galaxy that has been decimated in a galactic war. Many different races trying to exist on the war torn surfaces of a distant world.
Icar
PDF format game. Site also contains rule revisions and a forum.
Nemisis
Set in a 23rd-century war with an alien race.
The Requiem Archive
Archive for Requiem; an original role-playing game in development
Starfarer
Generalized system intended for futuristic, space-traveling genres.
Startec
Science fiction game set in another galaxy.
Techno-Death
Dice-based action-oriented game set in A.D. 4520. Intended for tabletop or live-action games.

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Last update:
October 31, 2014 at 5:54:02 UTC
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