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Top: Games: Roleplaying: Genres: Horror: World_of_Darkness: Wraith_The_Oblivion
Published in 1996 as the fourth game in the World of Darkness line, Wraith: The Oblivion provides rules for roleplaying ghosts tied to the mortal world by their own passions while struggling to resist the call of final Oblivion.
A World of Darkness chronicle is what other game systems call a campaign: a series of gaming sessions using the same characters and settings in order to create a larger ongoing storyline.
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