A Nomic is a game where one of the objectives, and at the beginning the only one, is changing the rules. The initial rules consist of little more than describing how to change them. They can grow, morph, shrink, and do just about anything that the players want. This category covers web sites dedicated to Nomics played over e-mail.
Related categories 1
An introduction to the game that is about changing its own rules. By the inventor, Peter Suber.
Defunct group. An archive of players, rulesets, proposals, and judgments.
A space for collaborative maintenance of various documents related to the game of Nomic. The new home of the Nomic FAQ and then Net Nomic Database.
The mailing list necessary to play this nomic.
Last update:January 2, 2007 at 21:41:34 UTC