Includes an on-line database of literature and links relevant to the study of cybersickness.
High Performance Immersive Visualisation Group
Learn more about the HPIVC and our IPT system also called CAVE.
BUILD-IT is a graspable interface for virtual environments based on real bricks.
Intelligent Virtual Environments
Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE.
Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence
Research Center for Virtual Environments and Behavior
Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior.
TU Vienna Virtual Environments group
This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.
UNC Geometric and Physically-Based Modeling
Projects on collision detection, solid modeling, visibility culling, and simplification.
UNC Pixel-Planes and Pixel-Flow
Research in revolutionary hardware architecture for 3D graphics.
The UNC Tracker Project
6D pose estimation for humans and devices.
UNC Walkthrough Project
Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.
USC Institute for Creative Technologies
The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
Last update:November 5, 2013 at 19:05:03 UTC