Computers Programming Methodologies Patterns and Anti-Patterns
The pattern movement in programming is about discovering repeating patterns in all areas of software development, documenting them in a pattern language and reusing them. Anti-patterns are ones to avoid. This category contains sites about both. Patterns are often discussed in terms of object-oriented languages.

Subcategories 4

Related categories 3

Arcus Patterns for Business Information Systems
Contains pattern papers on exception handling, database access, client/server UI design and design in general for the domain of business information systems.
Big Ball of Mud
An examination of this most frequently deployed of software architectures. A casually, even haphazardly, structured system, the organization of which is dictated more by expediency than design.
Common Ground
A pattern language for designing user interfaces and other artifacts.
Information on Adaptive Programming including links, books, and papers. (Karl J. Lieberherr)
Design Pattern (Computer Science)
Growing article, with links to many related topics. Wikipedia.
Design Pattern Automation Toolkit
A toolkit to design applications using design patterns, with facility to generate code, and reverse engineering. Drag and Drop facility to create UML Class diagrams support to write custom plug-ins for code generators and reverse engineering. [Open source, GPL]
Design Patterns
Software techniques, papers, references, catalogs, generally and in C++, Java; for professional software developers. Software Technologies Ltd.
Design Patterns Explained: A New Perspective on Object-Oriented Design
By Alan Shalloway and James R. Trott. Preface, table of contents, chapter from book, errata and answers to questions.
Article by Todd Coram and Jim Lee. A pattern language that can be used to generate user centered software designs.
Fowler, Martin: Analysis Patterns
Patterns developed by Martin Fowler, a specialist in object-oriented software, building business objects, the UML, patterns, author of "Analysis Patterns" and "UML Distilled" books. Also features a collection of links to related subject areas.
An HTML 2.0 Pattern Language
A work-in-progress to describe patterns of HTML development.
Huston Design Patterns
GoF patterns with C++ and Java demos and some other patterns.
An Introduction To Process Patterns White Paper
Introduces the concept of process patterns, reusable building blocks from which an organization may tailor an object-oriented software process. Process patterns bring reuse and consistency to the entire OO software process (OOSP). By Scott W. Ambler, AmbySoft Inc.
Java Design Patterns
Full, working Java programs, with output example shown.
Lord of the Flies
Describes a 'going native' organizational pattern for improving software development productivity.
Pattern Languages of Programs (PLoP) Conference
Information about forthcoming and past PLoP conferences.
Patterns for Object/Relational Database Access
Contains patterns, links and literature on object/relational database access layers.
Patterns Library
Fine resource on many aspects of patterns, anti-patterns, and pattern languages.
Portland Pattern Repository
Very useful pattern information. Includes articles as well as discussions in the form of the WikiWikiWeb.
Unix Shell Patterns
A collection of idioms for Unix shell programming
Why a Duck
An introduction to polymorphism and design patterns, by John Brewer. Includes links and source code.
Implementing the Singleton Pattern in Java
An article by Rod Waldhoff with sample source code. (August 08, 1998)
[Wizard Mozilla]
Last update:
March 10, 2016 at 20:45:02 UTC
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