In Partnership with AOL
  • DirectX using C# and HLSL - Tutorial on using HLSL with C#. Includes an overview, code samples and screen shots.
    [!]
  • Generating Shaders From HLSL Fragments - Demonstrates shader permutations based on fragments of shader code. Includes resulting assembler code.
    [!]
  • HLSL Introduction - Chang Li's overview of HLSL. Includes code samples and screen shots of common shader operations.
    [!]
  • HLSL Reference - Microsoft's documentation on using HLSL. Includes an overview, tutorials, sample code and debugging tips.
    [!]
  • HLSL Workshop - Microsoft's overview on using HLSL. Includes tutorials and examples for lighting, texture mapping, and animation.
    [!]
  • Ohloh: Brahma Project - Brahma's open source project for abstracting HLSL on .NET/C# - project history. Includes links to source code and examples.
    [!]
  • Xbox 360 - HLSL Attributes - Microsoft documentation on using HLSL with Xbox 360. Explains conditionals and flow control: branching, looping and optimization.
    [!]
Volunteer to edit this category.
Copyright © 1998-2014 AOL Inc. Terms of Use
Visit our sister sites  mozilla.org | MusicMoz | Wikipedia

Last update: November 6, 2014 at 16:28:20 UTC - edit