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  • ARB Fragment Program Specification - The OpenGL low-level fragment shader language specification. Includes detailed documentation on APIs and assembly instructions.
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  • ARB Vertex Program Specification - The OpenGL low-level vertex shader language specification. Includes detailed documentation on APIs and assembly instructions.
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  • Basic Vertex Shader - A clean example of a no-frills vertex shader. demonstrates input/output semantics, application variables and state values.
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  • Shader Designer - Vertex Shader Example - An example of ARB vertex shader code generated by Shader Designer. Includes a screen shot of a metallic shader.
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Last update: September 22, 2015 at 5:15:07 UTC - edit