OpenGL Benchmarks provide a way to measure either how good a particular OpenGL software implementation is, or measure how good the underlying hardware running OpenGL is.
Broadwell's SDL Trislam Benchmark
Source code for benchmarking SDL's OpenGL library. Compares triangles, tri-strips, quads, quad-strips and vertex arrays.
Featuring JBenchmark, for Java ME. Includes OpenGL benchmarks for various cellphones.
Python-based OpenGL benchmarking tool. Requires: SCons, Python, GTK2, PyGTK, SQlite, PySQLite, OpenGL headers and libraries, SDL, SDL_image.
An open source benchmarking tool used to measure and compare the underlying hardware of OpenGL implementations. (MIT/X Consortium License)
OpenGL Performance Tips
Microsoft's documentation for optimising OpenGL performance.
OpenGL.org's Benchmark Resources
Overview and description of common OpenGL benchmark standards.
Develops Benchmarks for Systems Based on the OpenGL API.
VideoGL1 OpenGL Benchmarks
Roy Longbottom's PC benchmark Collection. Compares OpenGL performance on various GPUs.
Last update:December 16, 2014 at 20:33:49 UTC