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  • ClanLib - A multi-platform game development library. Currently is works on Linux and Win32. [Open source, ZLib style license]
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  • Clean Game Library - Full development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean.
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  • GapiDraw - A complete toolkit to create games for handheld devices. [Free for non-commercial use]
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  • Golden T Game Engine - A Java library for creating 2D games. [Freeware]
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  • The Grand Unified Toolkit (GUT) - A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the BeOS, Linux/X, and Win32 platforms.
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  • HGE: Haaf's Game Engine - A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware]
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  • Jet3D - A (commercial) free and open source realtime 3D graphics engine and SDK.
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  • MIDAS Digital Audio System - MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage.
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  • Object oriented Simple Directmedia Layer - OSDL, a free portable high-level open-source library for multimedia and game programming.
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  • RAD Gametools - Develops game software technologies which are licensed by primarily by video game companies.
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  • Regimental Command - A generic armored combat system.
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  • Titan - A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.
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  • VgaGames - A free library for programming vga games (320x200 pixels with 256 colors) for Linux and FreeBSD in C. [Open source, GPL]
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  • The Yake Engine - A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses.
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Last update: October 8, 2013 at 21:15:48 UTC - edit