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See also:
  • 3D Engines Database - Provides a list of 3D engines and their features, along with reviews, ratings, and screenshots of each engine.
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  • 3D GameStudio - Create 2D and 3D games using a visual interface and a JavaScript style programming language. Latest versions includes support for pixel and vertex shaders, physics and high-quality rendering.
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  • 3D Graphics Math - A mathematical overview of computer graphics starting with model space and advancing down the graphics pipeline through world space, all the way to device space.
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  • 3D Rad - A programmable, user-friendly, 3D real-time engine which allows you to build interactive 3D worlds by simply placing animated and intelligent 3D objects into a virtual scenery.
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  • 3DzzD - A Web 3D engine using Java 1.1 technologie.
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  • Amp II - A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics.
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  • Antiryad Gx - Cross platform 3d engine with embeded Basic language (Gel Basic) compiler. [Freeware]
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  • Aztica 6DX 3D Engine - A DirectX 3D engine for Windows that can be used with C++, Java, Delphi and Visual Basic.
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  • Desgraff - Tutorials on OpenGL and 3D Studio Max, links to games programming resources, home site of the Decoy3d Engine.
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  • Developing UTF & DGL Technology Presentation - Project description and goals, the objective is to build a game engine, that makes easy to program any kind of 3D game, on Visual C++ and OpenGL.
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  • Diesel Engine - An OpenGL Quake3 Arena Map Viewer, written in c++. It supports a variety of features including volumetric fog, portals/mirrors, items, basic entities, skyboxes/cloudlayers, videotextures and multitexturing for up to 6 texture units. [Open source, GPL]
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  • Excession Software.com - OpenGL based 3D wargame construction kit
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  • Golgotha Forever - the game, and I4, the game SDK.
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  • Havok - Software development kit for PC, PS2, and Mac.
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  • Java Monkey Engine - A 3D game engine written in and for Java. Many features including collisions, particle systems, shaders, terrain system, renderer abstraction.
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  • Obsidian - An open source 3D virtual world for Linux and OpenGL.
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  • Opale.Soya - High-level, object-oriented 3D engine designed for 3D games in Java. Uses GL4Java to access native OpenGL. [Open Source, LGPL]
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  • Programming Multimedia and 3D in Realtime - SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with Gouraud-Shaded Environment Mapping.
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  • QuakeForge - A 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine.
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  • Ray Game Designer - Freeware 3D construction kit for Windows based on a RayCaster.
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  • sbdev - A series of tutorials on raycasting and 3D Programming without a 3D API.
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  • Simpren - 3D renderer DLL based on the Direct3D. [Only for testing]
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  • Superfluxus Media - A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX technology of Creative. Extra feature: space morphing.
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  • Sylphis 3D - A 3d game engine, that supports per pixel lighting and shadows along with realistic physics.
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  • Truevision3D - A 3D Engine, Media Engine and Net Engine for 3D game and application development using any major programming language.
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Last update: December 3, 2013 at 8:15:04 UTC - edit